PLOT ENGAGEMENT (ARCHIVED)
What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!
WHEN WILL YOU HEAR BACK?
◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.
PLOT ENGAGEMENT INCLUDES
◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!
SUBMISSION TIPS
◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
NOTES & THINGS THAT YOU CAN HANDWAVE
◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.
◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.
◉ Joining the police force within a city requires three months of IC training (six months OOC).
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!
QUICK LINKS
◉ FAQ: For small worldbuilding or gameplay details.
◉ Setting: Our setting page! We'll update as needed.
◉ Jobs: A reference for who's working where!
◉ Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
◉ Mod Contact: For wider game concerns.
◉ The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
◉ NPC page: Includes NPC blurbs and inboxes.
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While there is a lot of automated gambling online (similar to what exists today), it does depend a lot on the game. There are gambling dens that allow for in-person games. To be clear, there would be no paper cards or anything like that! It would still involve using AR to play the game, but everyone would be present so that elements like bluffing, poker faces, etc. are still relevant.
Most of the gambling dens are in the red light district of town and they're controlled and owned by the Petrov Family or the Riverside Mob, depending on the location. We wrote further information about this here and there's a subsequent location that you can refer to too! As a note, you're also free to make up your own gambling location if you want as well.
If Quentin starts to become a known name by gambling in any of these places and earning a lot of credits, he will start to attract the attention of whatever criminal organization is in charge of that gambling den. Just something to keep in mind!
As for the relics, it's fine for him to hold onto whatever he grabbed for as long as he wants! The relics are continued tools for player plots, so it would be up to you if you wanted to make use of it somewhere down the line. As a reminder, if characters hold on to their relics for a full IC month, the relic will begin to resonate and glow. The glow itself will be in one of seven colors: indigo, blue, red, orange, gold, black (it'll become obsidian, as if it's a volcanic object), or white. We'd also like to make it clear that he can do research on the relic's historical significance and function while he's holding onto it. He doesn't need to give it up to learn stuff!
At the silent auction, if it's anything auctioned up by an NPC, assume that he would have permission to take photos. If it's an item being sold by a PC, we would encourage you to coordinate with that character's player to see if it would be allowed / if their character would care!
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(evil laugh)
I will be sure to check in with people who are selling objects then and assume it's fine with the NPCs!