PLOT ENGAGEMENT (ARCHIVED)
What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!
WHEN WILL YOU HEAR BACK?
◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.
PLOT ENGAGEMENT INCLUDES
◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!
SUBMISSION TIPS
◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
NOTES & THINGS THAT YOU CAN HANDWAVE
◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.
◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.
◉ Joining the police force within a city requires three months of IC training (six months OOC).
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!
QUICK LINKS
◉ FAQ: For small worldbuilding or gameplay details.
◉ Setting: Our setting page! We'll update as needed.
◉ Jobs: A reference for who's working where!
◉ Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
◉ Mod Contact: For wider game concerns.
◉ The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
◉ NPC page: Includes NPC blurbs and inboxes.
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no subject
1: as far as a civilian role goes, she'd very much like to dive into something that will give her hands-on experience with the techworld of new amsterdam (though her expertise is certainly more in the software vs hardware side of things). of the companies in the city, which ones might be most likely to hire a competent it / cybersecurity consultant? i know you've mentioned the three "umbrella" companies, but if there are any particular names of subsidiaries that might be the most viable, that would be appreciated!
2: of those companies, do any of those have existing links to morningstar? are there 'plant' operatives in any of those companies that might make them more accessible to a new arrival with a forged background?
3: assuming daisy expressed a tentative interest in working with morningstar, would there be any particular provisional jobs they might assign her sooner rather than later that i might be able to tap into for ic interaction purposes?
4: semi-related to this, daisy plans to supplement her assumed minimal income and access by relying on her old standby of petty theft and social engineering. from my understanding, all of the "traditional" objects of lifting wouldn't be accessible to her — with everything accessible through the neural implant, is there anything valuable that she might be able to access? basic items that can be pawned for cash, like watches, or things that connect to other objects, like keys to hoverbikes or even just to manual bike locks?
i'm sure i'll think of other things, but that's it for right now!
no subject
1. For specific company names, we're happy for players to come up with these themselves! We'd suggest for Daisy's specific interests, she would look for one of Vyonation's subsidiaries, focussing on neural implant applications - advancements in digital art, security, and functionality. She will need to start out in an entry level position, as she will need to learn the technology and Morningstar will not be able to provide any higher qualifications without her having the skills to back them up.
2. Though Morningstar have many fingers in many pies, they're unfortunately unlikely to let any of the new arrivals know about any of their existing contacts or agents until they've developed more trust. Daisy wouldn't be missing out, though - due to the dangers of being found out as a Morningstar agent, providing assistance to help someone get further in a company isn't something that one would risk doing.
3. If Daisy's interested in working for Morningstar, she will need to express this interest to one of the NPCs (this can be handwaved)! This will then be passed to their higher ups, and Daisy will be tapped for jobs. If you do decide to have Daisy go this route, we will let you know as and when these jobs come up, and whether they're a short, one-off task, or a more long running thing which you can play with over time.
4. Unfortunately Daisy would have a hard time stealing anything of value off anyone in this world! Everything - from car keys to bike lock keys - are all stored on or controlled by neural implants. Anti-theft tech has also made significant advancements, meaning that many stolen items or vehicles are often tracked down very quickly, making re-sale or the basic of just getting away with the theft incredibly difficult. She may have some luck with jewellery, but most worn is not worth much or is unique enough to be tracked down easily.
Morningstar does provide a stipend to the newcomers, prior to them gaining proper employment, but if she's looking for ways to earn some money on the side of a job, she'll most likely need to look into other work or the organized crime culture in the city.