PLOT ENGAGEMENT (ARCHIVED)
What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!
WHEN WILL YOU HEAR BACK?
◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.
PLOT ENGAGEMENT INCLUDES
◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!
SUBMISSION TIPS
◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
NOTES & THINGS THAT YOU CAN HANDWAVE
◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.
◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.
◉ Joining the police force within a city requires three months of IC training (six months OOC).
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!
QUICK LINKS
◉ FAQ: For small worldbuilding or gameplay details.
◉ Setting: Our setting page! We'll update as needed.
◉ Jobs: A reference for who's working where!
◉ Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
◉ Mod Contact: For wider game concerns.
◉ The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
◉ NPC page: Includes NPC blurbs and inboxes.
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stalk himfind him if shit hits the fan again?he also bugs some peoples' phones in canon (again, jason's :'|) but I imagine that'd be much harder/impossible with implants. I guess what i'm really wanting to ask is, how much stalking could roy accomplish with the technology he has access to right now?
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To answer all your questions now:
1) As far as we're aware, Jason has access to two warehouses spaces -- one is currently being used by Stephen. If you're asking about the other one (and Jessi is okay with it), then Roy could make use of that one! However, there is a good chance that it's taken some damage after the event and therefore isn't all that secure at the moment. It may need some fixing up before it's in good enough shape to function as a workspace. In the meantime, he might need to work out of his living space -- hopefully his roommates don't mind too much!
1a) As a side note, we do ask that you pace out the time it would take for Roy to make these weapons, as we do want the game to maintain its feel of having limited resources!
2) Roy could definitely get an internship in the arena you're talking about, and we could suggest another subsidiary of Pulsar named Tactus. We just came up with this so you don't need to go hunting for info on it -- basically it's another weapons development subsidiary! Or if you're more into the air/spacecraft idea, we could come up with something else. It will be an entry level R&D position so he won't be given much in the way of responsibility yet, but it's a starting point. Also, internships are definitely all paid in this world, so he will be making money!
3) If Roy has been interacting with the black market, he would definitely be able to get his hands on a minuscule tracking device that he could sneakily place into Jason's hood. You're correct that tracking via implant is much more difficult because of security measures that are in place, so we think the physical tracking device is the way to go! To be clear, this tracking device would feed the information re: Jason's whereabouts into Roy's implant. Roy just wouldn't be able to hack directly into Jason's. Hopefully that makes sense!
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okay awesome! i'll run this by jessi and she what she's having jason do with the non-stephen warehouse to be sure. re: 1a) yes, absolutely, i don't want to mess up that limited resources element of the game, so i'll be sure to space out what he makes
Tactus sounds like it'd work great, and thank you for the tracker information, that does make sense and that all sounds perfect!