larkers: (Default)
MEADOWLARK MODS ([personal profile] larkers) wrote2018-06-17 09:38 pm

PLOT ENGAGEMENT (ARCHIVED)

> PLOT ENGAGEMENT (ARCHIVED)

What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!

WHEN WILL YOU HEAR BACK?

◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.

PLOT ENGAGEMENT INCLUDES

◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!

SUBMISSION TIPS

◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.

NOTES & THINGS THAT YOU CAN HANDWAVE

◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.

◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.

◉ Joining the police force within a city requires three months of IC training (six months OOC).
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!

QUICK LINKS

FAQ: For small worldbuilding or gameplay details.
Setting: Our setting page! We'll update as needed.
Jobs: A reference for who's working where!
Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
Mod Contact: For wider game concerns.
The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
NPC page: Includes NPC blurbs and inboxes.
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retravel: (Default)

[personal profile] retravel 2018-10-18 11:24 pm (UTC)(link)
WOW I MISSED THIS so thank you and hello again!

1. With regards to engineering, are there any corporate jobs that would provide access to tools and workspaces, or is he better off going on a mechanic-style route? In canon, Fitz designs and builds gadgets/weaponry/tech, and I’m trying to find the best way for him to work toward doing so in game, so any advice or suggestions here are welcome!

2. What is the public availability of basic tools and materials for personal use?

3. I'm definitely keen for Fitz to convince one of the botfight mechanics to teach him and become involved that way! Which of the gangs is he likely to cross paths with there and/or become involved with, if he begins assisting with maintaining the robots?

4. What is the status of research on interuniversal travel/spacetime? Is it still considered theoretical out there on the implant-internet or at the hololibrary?

5. Are there any records of superpowered individuals out there? News stories about anomalies or bizarre occurrences on a tinfoil-hat conspiracy board, etc.
retravel: (Default)

[personal profile] retravel 2018-10-28 12:50 pm (UTC)(link)
Thank you again, mods! These answers are extremely helpful. Some wee follow-up questions:

1. Re: projects at home. Is it alright if he begins ICly working on projects for other people? i.e. Staves for Bobbi? Provided timelines/costs, etc., are considered, of course.

2. Can you give me any more information on the Hi-Jacks? Do they have notable members or quirks? An obvious hierarchy of any kind? Fitz will be pursuing the help at the botfights/gain an apprenticeship route.

3. Since these time/universal travel projects are so specialised/at the fringes, would it take time to establish oneself in the general corporate scientific community and get involved?
retravel: (Default)

[personal profile] retravel 2018-11-01 10:39 pm (UTC)(link)
This is super exciting. Thank you!

Maybe the final round follow-up, who can say: What corporations are currently invested in these projects? Are any of the big three more keen on it?
retravel: (;) that's me being flirty but also sad)

[personal profile] retravel 2018-11-11 07:46 am (UTC)(link)
This is super exciting and helpful, especially mentioning Loki as an IC info source, so thank you again!