PLOT ENGAGEMENT (ARCHIVED)
What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!
WHEN WILL YOU HEAR BACK?
◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.
PLOT ENGAGEMENT INCLUDES
◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!
SUBMISSION TIPS
◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
NOTES & THINGS THAT YOU CAN HANDWAVE
◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.
◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.
◉ Joining the police force within a city requires three months of IC training (six months OOC).
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!
QUICK LINKS
◉ FAQ: For small worldbuilding or gameplay details.
◉ Setting: Our setting page! We'll update as needed.
◉ Jobs: A reference for who's working where!
◉ Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
◉ Mod Contact: For wider game concerns.
◉ The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
◉ NPC page: Includes NPC blurbs and inboxes.
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i realize i'm still on hiatus technically but i thought i'd slide in a few questions as they occurred to me.
1. forgive me, by the way, if this topic has ever been covered somewhere else but is it possible to live in other cities now or are we still expected to be based in new amsterdam?
2. what is the underground situation in new prague like? do they have gangs similarly to those of new amsterdam.
3. what is the art scene like in new prague? i know it draws a lot on old prague in terms of its inspiration so will it be more traditional or will it be a less structured.
alternatively 4. and forgive me for not necessarily knowing how to frame this but are there any security firms in new amsterdam that could potentially be looking for new hires?
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1. Yes, characters can live wherever they'd like! The fast travel system makes it easy to bounce back and forth between cities, but if characters want to move elsewhere, they'll have to do it officially. They'll need to take a train and declare their exit from New Amsterdam and their entry to their new city to customs, and won't be able to just pop through the gates and set up shop. Once that's done, though, they're good to go. Keep in mind that if they move to a city, they will only be allowed to legally work in that location.
2 & 3. Because there are so many megacities, we wanted to give the playerbase a chance to help flesh them out. Not much is set in stone for New Prague yet, but feel free to head over to the megacities section on the location page if you'd like to expand on that with a write-up!
4. This depends specifically on what Kylo is looking for. There are security firms hiring all the time, but the assignments will be for more "low risk" jobs as an entry level applicant. For anything more serious, like high security buildings, guarding sensitive information, or protecting important people, he'll have to work his way up and build his reputation a bit first. If you feel he did that during his time in the simulation, feel free to assume he got an early promotion. However, please keep in mind that if he relocates to New Prague, he won't be able to use any of his simulatory promotions.
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4. Okay, let me see if I can articulate what I'm thinking and then you can tell me if it's feasible and hopefully it can be taken from there.
What I'm thinking specifically would be event/party security. He has been working through a company that has had him doing smaller-scale club gigs and he's been cooling his heels there, more or less. So what I was thinking was looking at moving on to mid to higher level events/parties.
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That's absolutely fine. Feel free to have him move up the ranks as you'd like. If you have a specific plot in mind that you'd like to explore, please let us know!