PLOT ENGAGEMENT (ARCHIVED)
What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!
WHEN WILL YOU HEAR BACK?
◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.
PLOT ENGAGEMENT INCLUDES
◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!
SUBMISSION TIPS
◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
NOTES & THINGS THAT YOU CAN HANDWAVE
◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.
◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.
◉ Joining the police force within a city requires three months of IC training (six months OOC).
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!
QUICK LINKS
◉ FAQ: For small worldbuilding or gameplay details.
◉ Setting: Our setting page! We'll update as needed.
◉ Jobs: A reference for who's working where!
◉ Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
◉ Mod Contact: For wider game concerns.
◉ The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
◉ NPC page: Includes NPC blurbs and inboxes.
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no subject
Real quick reply that hopefully helps:
Our biggest concern is that we don't feel that this route is going to get her the answers that she wants research-wise, so we think it might be best for her to consider another path that would get her the information that she wants. We're thinking someone that would perform a similar role to a librarian or information technologist, which may be an archivist who's working for a city. She could be an apprentice/training in this role, for example. Otherwise, she could help manage someone's estate, potentially being recommended for the role by the Lynch family. If you have any ideas that would be similar (or would like to make something up!), let us know!
no subject
To that end, when questioning about the relics, she'll mostly present herself as a friend of the Lynches who is a history buff. She will connect it to curiosity about her work, and she'd understood that these relics were dug up from a site that she hadn't heard about previously. She'd turn the question around and express interest as to why these collectors went for these relics in turn — Looks? Prestige? Scarcity?
On the subject of further research, she'll start pursuing the question as to which mega-corporations built the trains and when individual routes were completed. (A clarification included in this: were the trains built after North America was allegedly destroyed? Or before? Was there ever a plan to reach that area?) She'll also dig at who at the United Nations was making policies around approval of these train routes, budgets, etc.
no subject
Unfortunately, there's nothing very surprising around the purchase of the relics. They went to private collectors and those with money to burn, or were auctioned off for charity. Some of the buyers were likely interested in the time period or place the relics came from, some bought them as status symbols, and some just bought them because they were beautiful or rare.
As for the trains, the UN took over after the destruction of North America and began building the megacities then. It was only after the megacities were established that the network of trains was built. Prior to that, there was no plan to link North America to any sort of global train network. As far as Yennefer's research will tell her, the trains were simply an attempt to connect far flung locations that were now under control of a global government. The trains themselves were built largely by local contractors, and not any one corporation. Most of those specific contractors have been lost to time, but they likely wouldn't be of any interest to Yennefer, anyway.
We encourage you to have Yennefer draw her own conclusions and chase those leads, since we meant for this to be more straightforward - so if you have any ideas for where to go from here, we welcome them!