PLOT ENGAGEMENT
What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!
In addition, you do not need to have a complete plot in mind when you come to us. We aim for plot engagement to be more of a conversation between us and our players. If we propose a plot angle and it's not to your liking, we're more than happy to work with you to come up with something more to your tastes.
WHEN WILL YOU HEAR BACK?
◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.
PLOT ENGAGEMENT INCLUDES
◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!
SUBMISSION TIPS
◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
◉ Plot engagement is meant to help with IC play so that characters can continue to interact. If you're not sure how to loop in others, let us know so that we can work with you on it! While this page is meant to be a conversation between players and mods, we know that the fun part of a plot is how it can change character arcs, spice up CR, and more.
NOTES & THINGS THAT YOU CAN HANDWAVE
◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.
◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.
◉ Joining the police force within a city requires three months of IC training (six months OOC). There will be instances where this changes, and we'll keep you looped in on that.
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!
QUICK LINKS
◉ Archived Plot Engagement: Previous Plot Engagement.
◉ FAQ: For small worldbuilding or gameplay details.
◉ Setting: Our setting page! We'll update as needed.
◉ Jobs: A reference for who's working where!
◉ Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
◉ Mod Contact: For wider game concerns.
◉ The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
◉ NPC page: Includes NPC blurbs and inboxes.
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1. Just generally how they're doing, if they're okay, how are they feeling post-Aerie. He will also thank them for some of the ways they helped out in New Amsterdam with the situation and were hands on deck. He <3s you.
2. He wants to know what their thoughts are re: the gods stuff in the Aerie and if they feel like any of it has bearings here. Are they excited about that or does it not matter to their current world? Do they have new knowledge/beliefs that they're going within this world currently?
3. How do they feel about the other preachers/groups that are starting to crop up around?
4. Do they have a new leader and if so, Quentin would like to meet them if that's possible.
5. He wants to know what they know about North America and if there were any god-adjacent stories or theories about that area.
6. He reminds them that if they need help or have questions, they can come to him or the other Displaced they know.
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1+ 2. Much like the rest of the world, they're reeling from everything that happened, and each of them is dealing with that in their own ways. They'll appreciate him checking in, though! As for the Aerie itself, it essentially confirmed everything they believed about the gods. They're all riding high on that, whatever their individual trauma might be.
3. This varies a bit, too. Some of them are interested in the new groups, and some are wary. The overall feeling is that they don't know much about these new groups yet, and to be fair the new groups are still figuring things out themselves, so they're in wait and see mode.
4. They do, and it depends on how he goes about this! If he's pushy about it and asks for an audience right off, it will make them suspicious. The tone has changed since Ball's death, and it seems like they're being more careful about their current leader. However, the Insomniacs' Ball is coming up on the next intro log, and Nirvana will be there. She knows who Quentin is, so it'd be about getting her attention long enough to get her to trust him.
5. They don't, unfortunately!
6. 😘 They'll appreciate that!
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