larkers: (Default)
MEADOWLARK MODS ([personal profile] larkers) wrote2021-01-15 12:14 pm

PLOT ENGAGEMENT

> PLOT ENGAGEMENT

What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!

In addition, you do not need to have a complete plot in mind when you come to us. We aim for plot engagement to be more of a conversation between us and our players. If we propose a plot angle and it's not to your liking, we're more than happy to work with you to come up with something more to your tastes.

WHEN WILL YOU HEAR BACK?

◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.

PLOT ENGAGEMENT INCLUDES

◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!

SUBMISSION TIPS

◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
◉ Plot engagement is meant to help with IC play so that characters can continue to interact. If you're not sure how to loop in others, let us know so that we can work with you on it! While this page is meant to be a conversation between players and mods, we know that the fun part of a plot is how it can change character arcs, spice up CR, and more.

NOTES & THINGS THAT YOU CAN HANDWAVE

◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.

◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.

◉ Joining the police force within a city requires three months of IC training (six months OOC). There will be instances where this changes, and we'll keep you looped in on that.
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!

QUICK LINKS

Archived Plot Engagement: Previous Plot Engagement.
FAQ: For small worldbuilding or gameplay details.
Setting: Our setting page! We'll update as needed.
Jobs: A reference for who's working where!
Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
Mod Contact: For wider game concerns.
The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
NPC page: Includes NPC blurbs and inboxes.
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forcevisions: (tlj_042)

[personal profile] forcevisions 2021-01-29 02:13 am (UTC)(link)
1 - what is the state of yennefer's relationship to the lynches following her actions as a cardinal in the aerie?

2 - yennefer will be functionally presenting herself as a hippie-style cult leader (think klaus from TUA) to try to attract a vaguely earthy-yet-hedonist following who believes that the gods are returning to earth and sent the displaced to provide guidance on how the humans of earth can prepare themselves for their eventual arrival. she's picking out stupid people and strays here, especially if they can spend their parents' money.

if new amsterdam's population is not amenable to it, she'll move to another megacity for it. her primary goal is to get enough people that she's financially and physically insulated from the consequences of her actions. she doesn't want to have to have a real job, but instead be a sort of 'religious/thought leader' type. how would this go for her?
angerberg: (Default)

[personal profile] angerberg 2021-02-01 01:49 am (UTC)(link)
she will in part be targeting wayward bored adult children of the idle rich through her connections with that part of society via the lynches and their reelection campaign. to the lynches she can present this as like trying to make amends for how AWFUL that was and how that was NOT AT ALL HER. she's good at turning on and off the unctuous attitude.

the crux is that she's not looking to get the structural support of the rich so much as collecting their cast-offs and the rich folks who feel restless and need excitement because they have other psychological issues going on w their family situations and their own wealth.

she'll be going for the burning man style aesthetic and talking specifically about how the displaced and all the strangeness around them is obviously linked with nature because look at how all their weird shit is correlated with the growth of plants/etc. in the cities! inconvenient for those linked to the structural systems, but idyllic for those who are disenchanted or feeling disconnected from said systems.