PLOT ENGAGEMENT
What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!
In addition, you do not need to have a complete plot in mind when you come to us. We aim for plot engagement to be more of a conversation between us and our players. If we propose a plot angle and it's not to your liking, we're more than happy to work with you to come up with something more to your tastes.
WHEN WILL YOU HEAR BACK?
◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.
PLOT ENGAGEMENT INCLUDES
◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!
SUBMISSION TIPS
◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
◉ Plot engagement is meant to help with IC play so that characters can continue to interact. If you're not sure how to loop in others, let us know so that we can work with you on it! While this page is meant to be a conversation between players and mods, we know that the fun part of a plot is how it can change character arcs, spice up CR, and more.
NOTES & THINGS THAT YOU CAN HANDWAVE
◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.
◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.
◉ Joining the police force within a city requires three months of IC training (six months OOC). There will be instances where this changes, and we'll keep you looped in on that.
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!
QUICK LINKS
◉ Archived Plot Engagement: Previous Plot Engagement.
◉ FAQ: For small worldbuilding or gameplay details.
◉ Setting: Our setting page! We'll update as needed.
◉ Jobs: A reference for who's working where!
◉ Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
◉ Mod Contact: For wider game concerns.
◉ The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
◉ NPC page: Includes NPC blurbs and inboxes.
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It could work on the same kind of wavelength as an advertisement, and could probably even use models or existing ad campaign actors/actresses as the face cover -- it would be obvious with any prolonged interaction that it's a projection when the face doesn't visibly react, or move with the wearer's mouth when speaking. When noticed, viewers can mute/turn off the projection at will on their end and the display would disappear for them until the next time the wearer turns it off and back on again generating a "new advertisement".
Other uses include situations where embarrassment or discretion is key -- patient confidentiality, witness protection, facial impairment due to wounds/injuries/augmentations gone wrong leading to a general discomfort presenting bare-faced in society.
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The project will be approved! There are a couple notes, since New Amsterdam is still in a bit of disarray and this is probably not at the forefront of thought, it will take about 6 OOC months (3 IC months) to take into effect. In this time, Ian will also get some learning time to understand what kind of licensing goes into something like this, as well as the hoops that need to be jumped through to get something auto-loaded into the implants.
Let us know if there are any questions here! We think that there's some cool opportunities here for Ian that aren't just limited to the app release.
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1 - since six months is an insanely long time in RP dog years, would it be possible to backdate this to when I originally posted the request ~six weeks ago to shave some time off?
2 - can he go ahead and build a prototype that does not automatically broadcast and must be turned on by the viewer, just to show people like "this is how it will work! except... you know, it'll actually work"
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Your original comment came in during the AU, so six weeks (OOC) prior, there'd be no one to pitch it to as everyone would still be in the Aerie. Given the processes and permissions needed, even from places like the UN, we know that this can be a bit of a wait.
So, two questions back at you!
1. We were thinking that this could be announced on the calendar to show that this application is being developed and how it's gradually impacting the world. That way, we can cover its development ICly, and give you things to respond to in the meantime.
2. Were you waiting on this moving forward for specific plot opportunities? We're willing to come up with something in addition to the calendar updates if you were hoping to work with it ICly!
Let us know!
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2. No metagame plot, mainly interpersonal CR plot. I figure a non-advertisement face-y prototype that doesn't actually work the way it will eventually might be a way to split the difference and still have him show his CR until the real deal launches.
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Ian can start telling people he got it approved, but it's not widely known yet. We'll have the marketing and talk about it start spreading on our next calendar.
As for his CR, he can definitely ask them to sign up as beta testers. It won't work with the population of the world at this moment, but he'll definitely be able to have them work out the kinks with him, figure out what adjustments need to be made, as well as how it might interact with other applications. Basically, they'd be helping with the QA aspects while his company takes care of getting this application added via backdoor means on neural implants.
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Just as an aside, something I thought might be worth mentioning to consider: the RP turnover rate in six months could make this much less relevant, as characters who became famous in the aerie drop and new unrecognizable characters join to replace them. I'm sure it could still be beneficial to incorporate into the overarching plot in 6 months, but as a player mechanic it may steeply degrade in value. I'll trust ya'lls judgment on that of course.
Thanks guys.
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is he finna make mad fucking bank over this thing after it hits production? dolla dolla bill ya'll?
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Now that the deal is struck and production is started, you can assume that he'd get a bonus for his work! It would be enough to buy a coffee plant.
After that, he may have other perks such as profit sharing and company stock that were signed over during his initial contract when he handed over the intellectual property.
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