larkers: (Default)
MEADOWLARK MODS ([personal profile] larkers) wrote2021-01-15 12:14 pm

PLOT ENGAGEMENT

> PLOT ENGAGEMENT

What is Plot Engagement and how does it work within Meadowlark? This is the page where players can come discuss with us how to facilitate plots within the setting. However, there will be occasions where a plot doesn't work within Meadowlark's world, and we'll suggest alternative routes. For small worldbuilding or gameplay details, please direct your question to the FAQ. If you're ever not sure if you're at the right page, don't worry—we'll help you get it sorted out. We know we have a load of info!

In addition, you do not need to have a complete plot in mind when you come to us. We aim for plot engagement to be more of a conversation between us and our players. If we propose a plot angle and it's not to your liking, we're more than happy to work with you to come up with something more to your tastes.

WHEN WILL YOU HEAR BACK?

◉ All Plot Engagement answers go out on Sunday, except during events.
◉ The deadline to submit a question and ensure you'll hear back from us on Sunday is 11:59 PM UTC on Saturday.

PLOT ENGAGEMENT INCLUDES

◉ Player plots! If you'd like your character to become a mafia boss, this is your place to start. Typically, this involves anything that could impact the setting or other player characters.
◉ Character career advancement that gives the character additional power or status within the setting.
◉ Metaplot exploration and information! We plan all events to give characters something to explore after the event ends. This is the place to do it!

SUBMISSION TIPS

◉ Specify what your character is looking for when they're investigating. What questions are they asking and what angle are they trying to explore?
◉ If you have a specific goal in mind but don't know how to reach it, please let us know.
◉ If you link a thread to us, please summarize it! That helps us process the plot in question.
◉ Don't worry about not knowing the setting like the back of your hand before you submit the plot—that's up to us! We're here to help you with any adjustments to get you on the right track.
◉ Plot engagement is meant to help with IC play so that characters can continue to interact. If you're not sure how to loop in others, let us know so that we can work with you on it! While this page is meant to be a conversation between players and mods, we know that the fun part of a plot is how it can change character arcs, spice up CR, and more.

NOTES & THINGS THAT YOU CAN HANDWAVE

◉ Characters always start out in entry level positions. Characters can update their skill sets to the 2512 standard through paid apprenticeships or internships.

◈ If a character is advancing within a major corporation (as noted on the Setting or Locations page) or one of its subsidiaries, we will need to approve this advancement.
◈ If a character becomes a supervisor at a local bar or other small business, we do not need to approve this advancement.

◉ Joining the police force within a city requires three months of IC training (six months OOC). There will be instances where this changes, and we'll keep you looped in on that.
◉ We'll approve whether someone has social media fame, but we will not be providing social media follower counts. Once you have a plot for how to use those followers, that's where we step in!
◉ All Morningstar business goes on our Morningstar page. Please feel free to discuss specific plots here (including joining), and go there for signups and anything else.
◉ Characters getting jobs, finding apartments, participating in the fighting rings, getting married, making workplace friends, the creation of minor NPCs, etc. do not need to be run by us. Please let us know if these expand into player plots or other plot bits!

QUICK LINKS

Archived Plot Engagement: Previous Plot Engagement.
FAQ: For small worldbuilding or gameplay details.
Setting: Our setting page! We'll update as needed.
Jobs: A reference for who's working where!
Locations: Both major and minor locations within New Amsterdam, as well as outlines for other megacities.
Mod Contact: For wider game concerns.
The Story So Far: Gamewide plot events up to current (your CTRL+F best friend!).
NPC page: Includes NPC blurbs and inboxes.
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nonscriptum: to a non-believer? (Default)

[personal profile] nonscriptum 2021-02-14 04:22 am (UTC)(link)
Hello again, mods!

Thank you for reassessing and coming up with some (frankly baller) stuff here. Point by point:

1. I love the idea of things going very well up until the point they dont't. This would not be the first time Nate has had to earn the trust of someone terrifying and powerful and it's fun for him to have to walk that tightrope, keeps him on his toes, et cet. I'd be very down for unintentionally working into a position of trust only for things to go horribly sideways in that regard.

2. Wicked into this, let's do it. Let me know what kind of stuff goes into gaining trust over time/working up the ladder just so I know how to communicate this effectively in game threads as behind-the-scenes progress.

3. & 4. It's good tech, and good insider intel for Morningstar to have on the mob. In a little time I think this is worth pursuing! Playing the side to see how it shakes out while getting to potentially collaborate would be awesome, and it would be interesting to see what comes up! I can reach out to Em and we can keep this on the backburner for future stuff!!

5. Fortunately I don't think Nate wants anyone to kill the guy on his behalf, but a little intimidation might go a long way in getting him to back off. Normally he deals with his problems himself so the show of investment would certainly cement things.

Nate likes helping people out and leading (in less savory and legal activities) when able, so setting up a small organized web is something I think he could accomplish given his background and experience, that way we could more easily incorporate more players into this avenue if it's something that interests them!

This all sounds really great and I'm looking forward to it!
wittingly: (I'ᴍ ᴄʜᴏᴏsɪɴɢ ᴍʏ ᴄᴏɴғᴇssɪᴏɴs)

[personal profile] wittingly 2021-02-14 06:16 am (UTC)(link)
Ayyy boys inspired by this thread with Lance, Ian is going to try and improve safehouse quality of life. Essentially he'd be renovating the room with all the beds just chilling out in the open, and segmenting it into more private sleep spaces. On one wall he'd do a sleep pod wall for maximum population capacity, and for the more claustrophobic people the opposite wall will have (fewer, because of the vertical space reduction) shitty, cheaper and less fancy sleepboxes. The vertical space usage from the sleep pod side should offset the slight square footage reduction with the implementation of walls on the sleepbox side.

I figure he could do kind of a doable, passable V1 in a few hours what with the matter bending so the new guys have a scrappy band-aid to get by with, but may work to actually improve them so they're more sophisticated (lights, polished up, glass windows, improved temperature regulation via airflow or fans etc.) over the next several days/weeks. A lot of the bigger metal material would be salvaged from abandoned or structurally fucked up buildings around the city, but he'd spend his own money for the more specific stuff you can't find through salvage (insulation, electrical components).

Pretty much just trying to solve for the "i have to sleep out in the open with a bunch of strangers and I have nowhere to retreat to in order to have my own space and privacy" problem. Is this doable?
cognitivus: (Default)

[personal profile] cognitivus 2021-02-14 06:29 am (UTC)(link)
I'm good with that three month thing! If you have any neat ideas already floating around about standing out to recruiters I'm all for it, sounds fun. If not, I'm cool rollin along with the normal route.
selfimage: — ᴊɪᴍᴇɴᴇᴢ — (Serious moonlight.)

[personal profile] selfimage 2021-02-14 04:38 pm (UTC)(link)
Hey other mods!

Now that Loki's effectively canned from Pulsar/etc., I was thinking that he'd go forward to publish a pseudo-fantasy based memoir/fiction-ish of his time in the Aerie called Confessions of a Cardinal. Due to his character arc and time in game, he wants to take control of the narrative of how the Cardinals were portrayed. He'll have a few goals:

  1. Humanize the Cardinals.
  2. Being to wrangle the narrative back from the corporations/government.
  3. Connect the dots in how the Aerie relates to the current state of the world.
Here's kind of what I'm looking at in regards to content:

  • Names would be changed.
  • Loki will also preface that he's been canned from Pulsar, and link it to being a Cardinal from the Aerie.
  • It'll focus a lot on the interpersonal conflict and drama between the Cardinals to hook people and humanize the Cardinals.
  • It wouldn't put anyone in the spotlight, and would essentially draw a lot of real world parallels between the current state of the world and the Aerie while exploring the nuance of cultural cause and effect.
He's been writing it since the return from the Aerie, but it most likely still needs to be edited! I'm thinking about a month? Since he already has a publisher, would this be something feasible to release? I'm also curious if it would hit his goals, and how it'd go over?

Oh! A small note, he'll also be amping up the amount of erotic novels sold under his surname.
Edited 2021-02-14 16:38 (UTC)
wittingly: (I ʟᴏᴠᴇ ʏᴏᴜ ᴍᴀᴅʟʏ)

[personal profile] wittingly 2021-02-15 07:37 am (UTC)(link)
😍 a coffee plant
realists: (ro » preparations)

[personal profile] realists 2021-02-15 04:34 pm (UTC)(link)
(remy is they, so it was probably my b for not being clear, you're good)

lol @ riverstone shifting their research because of this nosy birch. i will come back with questions because there are more lmao i just have not compiled them yet
lifetothefullest: (ᴛʜᴇʀᴇ ᴀʀᴇ ᴘɪᴛs ᴀɴᴅ ʟᴀɴᴅs)

[personal profile] lifetothefullest 2021-02-15 09:36 pm (UTC)(link)
Sliding in here with an addendum that since this is super short notice (since I both OOC and IC lost track of time oops) we're gonna explain away IC that like, due to all the supply weirdness from the Aerie and the repairs that need to be done due to plant overgrowth, there aren't supplies available for this right now! Therefore no need to worry about continuity for threads, making people aware of changes, etc etc.

So instead same question, but just for next group of arrivals instead of this one!
lifetothefullest: (ɪ ᴄʟᴜɴɢ ᴛᴏ ᴛʜᴇ ʀᴏᴄᴋ)

[personal profile] lifetothefullest 2021-02-16 12:17 am (UTC)(link)
Awesome, though I'm gonna apologize in advance here for these upcoming questions.

So, because I'm a fancy scientist and all that, I'm gonna get obnoxious here with the tech questions. I feel like I should also mention for the record that despite being extremely bright and that he could probably pick up on basics, Lance is definitely not an engineer; therefore this is more asking for generalized plot angles to go at, which would probably have to actually happen through characters that have more of a real idea of what they're doing.

That said, how do the implants themselves work? The brain-connected side I get (assuming it works in the 'traditional' way), since that's all electrical signals and such, but in order to communicate with other devices, other people, etc it presumably goes through a network. The networks we have nowadays are all based in electromagnetic waves (like radio), but is that the case here, and if not what's the situation?

For the data logs, easier question and not super relevant at the moment but may be useful later: where is that data stored? Is it in like, a chip in the door, or is there a sensor that then transmits to a log somewhere else (like a building's security server or something.) Relatedly, are there still normal computer-like servers for information a person wouldn't want to be storing on an implant?

Also, less technically, are there ever failures in the implants, like one just being unreadable for reasons other than a situation like the Displaced are in, such as just a simple tech failure or even an injury? If so, how do the police handle those sorts of issues, if that's information that'd be in a news story or otherwise available?

Re: Police; awesome thank you! Definitely interested in that politicking strife angle there, though I'm not sure just yet how to actually icly get into (or really find out about) that, but maybe one of the Displaced joining up will provide an opportunity. Speaking of, noted about Displaced disappearing; it makes sense that any solution based on someone working there and being able to provide info would only work while they're in game, though is there any reason why something like that couldn't work as a temporary solution at the time but then have to be abandoned if they left?

Re: The mob stuff; got it! Could definitely be interesting stuff for more experienced Displaced regarding activities down the line, so I'll just kind of put a pin in that as we see how Nate's plot develops.

Re: Task force; this is definitely what I think he's gonna be best suited to dealing with. Noted about not knowing that many Shrikes (he probably wouldn't have even without the secrecy thing, since he probably avoided a lot of them anyway, especially when he started to play double agent) and this potentially being something useful that Cardinals, Rooks, etc might be able to help with. Starting off with a post about trying to pay attention to notice the people following them seems like an easy place to start, but I have a quick clarity question about this that I'm gonna pop onto the intro log questions thread real quick so it isn't lost in all the rest of this.

I THINK that's everything I meant to cover but I'll edit in stuff if I remember anything else.
insect: (Default)

[personal profile] insect 2021-02-16 09:38 am (UTC)(link)
hi mods! sorry for the long delay, work and lunar new year killed me but i'm here to give a mini update: shinobu's network post about the committee is here! if there's enough interest, i'll come back here with another update on the group and what system will be put in place between arrival logs. i was planning on having her get in touch with El with the names so that they can be reached that way. thanks again for your time!
lifetothefullest: (ɪ'ʟʟ ɢɪᴠᴇ ʏᴏᴜ ᴏɴᴇ ᴍᴏʀᴇ ᴄʜᴀɴᴄᴇ)

[personal profile] lifetothefullest 2021-02-16 05:18 pm (UTC)(link)
Yeah no worries, I forgot about it until the log happened and then realized oocly it would be a mess on the admin side of things to do anything in the midst of it, so SORRY ABOUT THAT. ♥
cognitivus: (Bᴏᴜɢʜᴛ ᴀ ʜᴜɴᴅʀᴇᴅ ᴅᴏʟʟᴀʀ ʙᴏᴛᴛʟᴇ)

[personal profile] cognitivus 2021-02-17 10:52 pm (UTC)(link)
fingerguns
lifetothefullest: (pic#14567797)

[personal profile] lifetothefullest 2021-02-18 12:13 am (UTC)(link)
A little of both! Basically, from what I'm understanding OOC, the big issue with new arrivals with unregistered implants is the police observation thing, so there's two main ways to go about avoiding that problem: evading police, or preventing the blank implant from being noticed.

So although ICly Lance has mostly switched to pursuing the former solution for now since it's something he's better with and seems more accessible, OOC I was asking about the latter a bit more mostly because although other players might have characters with the IC knowledge to work on solutions, but they may not OOCly know what to ask about or where to start. Therefore I was kind of just looking into some potential angles from a more strictly OOC perspective, to be able to bring up potential solutions that could then actually happen IC (if anyone was interested) by other players with characters that would know what they're doing (which is certainly not Lance, who got a B in college statistics and is still mad about it a decade later.)

I definitely get not wanting to overload people, so no worries, this is all just much more a behind-the-scenes sort of technical curiosity with the goal being coming up with other ways to go with plotting, both on this subject and in general.
lifetothefullest: (ᴇᴠᴇʀʏ sᴛᴜᴍʙʟᴇ ᴀɴᴅ ᴇᴀᴄʜ ᴍɪsғɪʀᴇ)

[personal profile] lifetothefullest 2021-02-18 01:30 am (UTC)(link)
Sounds great, thank you! <3

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