larkers: (Default)
MEADOWLARK MODS ([personal profile] larkers) wrote 2021-01-24 09:53 pm (UTC)

Hi Dee!

Much like with many plots, we're not going to split hairs about where relics are or whether they were sold, but we do think it would be cool if players continued to make return trips to the ruins as new characters came in to pick up new relics to expand their reach in the world. Think of this like padawans going to harvest their kyber crystals from Ilum. We figure that this is probably feasible. We're happy for past players who didn't turn in for relics to have picked up one even if they didn't sign up (in the end, we're happy with it being one-per-character, unless characters drop and they're left to other characters).

From there, we could easily expand to them having to find means of getting them from museums and private collections. That would involve building relationships with Joseph Lynch and other philanthropists around the city, since they'd have the records on hand.

As we mentioned during the moon business, we're fine if the Displaced pick proxies to take their stuff into space, to North America, or even to Antactica to create a constant path. They can also build permanent gate platforms like the ones visible in each of the cities and have it installed permanently at a location, drilling it into the ground or attaching it to a tree, or what have you. As that gate platform traveled, if it was activated, it could be opened up to allow people to sneak onto transports, into offices, and the like—we've always intended for this to be a flexible means of getting people in through back doors, just so long as they got in there somehow in the first place.

In terms of all of this, we're playing fast and loose with this. Let us know if this seems workable and fun for you, and if you have any questions!

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